// This file is part of OpenMeca, an easy software to do mechanical simulation.
//
// Author(s)    :  - Damien ANDRE  <openmeca@gmail.com>
//
// Copyright (C) 2012 Damien ANDRE
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program.  If not, see <http://www.gnu.org/licenses/>.

#include "OpenMeca/Gui/Viewer.hpp"
#include "OpenMeca/Gui/MainWindow.hpp"
#include "OpenMeca/Core/System.hpp"
#include "OpenMeca/Core/SelectionManager.hpp"
#include "OpenMeca/Core/Drawable.hpp"
#include "OpenMeca/Core/CommonProperty.hpp"

namespace OpenMeca
{
  namespace Gui
  {
  

    Viewer::Viewer(QWidget * parent)
      :QGLViewer(parent)
    {
    }
    
    Viewer::~Viewer()
    {
    }

    void 
    Viewer::draw()
    {
      Core::System::Get().Draw();
    }


    void 
    Viewer::drawWithNames()
    {
      std::cout << "drawWithNames()" << std::endl;
      Core::System::Get().DrawWithNames();
    }


    void 
    Viewer::postSelection(const QPoint& p)
    {
      if (selectedName() == -1)
	Core::Singleton<Core::SelectionManager>::Get().SetNoItemSelected();
      else
	{
	  Core::Singleton<Core::SelectionManager>::Get().SetDrawableItemSelected(selectedName());
	  Core::UserItem& item = Core::Drawable::GetDrawableItemByGLKey(selectedName());
	  Core::CommonProperty::GetClass(item.GetStrType()).GetPopUpMenu().popup(mapToGlobal(p));
	}
    }



    void 
    Viewer::init()
    {
      setMouseBinding(Qt::LeftButton | Qt::RightButton, SELECT);
    }

    void 
    Viewer::animate()
    {
    }




  }
}
